<!DOCTYPE html>
<html>
	<head>
		<meta charset=utf-8>
		<title>My first Three.js app</title>
		<style>
			body { margin: 0; }
			canvas { width: 100%; height: 100% }
		</style>
	</head>
	<body>
        <script src="lib/threejs/three.min.js"></script>
        <script type="text/javascript" src="lib/threejs/OrbitControls.js"></script>
		<script>
            var scene = new THREE.Scene();  //创建场景
            var camera = new THREE.PerspectiveCamera( 75, window.innerWidth / window.innerHeight, 0.1, 1000 );  //创建相机
            var renderer = new THREE.WebGLRenderer();  //创建渲染器
            renderer.setSize( window.innerWidth, window.innerHeight );
            document.body.appendChild( renderer.domElement );
            var geometry = new THREE.BoxGeometry( 1, 1, 1 );
            var material = new THREE.MeshBasicMaterial( { color: 0x00ff00 } );
            var cube = new THREE.Mesh( geometry, material );
            scene.add( cube );
            camera.position.z = 5
            function render() {
            requestAnimationFrame( render );
            cube.rotation.x += 0.1;
            cube.rotation.y += 0.1;
            renderer.render( scene, camera );
        }
        render();
       
		</script>
	</body>
</html>